Development

Progress on Latest Game

Second Sun (temporary title) is a turn-based, tactical, strategy game set in a post-nuclear world. I’m aiming for a mix of XCOM and Valkyria Chronicles in terms of gameplay mechanics wherein you have 3 modes: Command Mode – a bird’s-eye view where you can see your troops and environment. Action Read more…

By Justin, ago
Development

Shadow Arts Entry #6

I’ve been adding a lot of cool stuff to Shadow Arts for the past few days. A cool new parallax background New UI elements such as those little action bars at the top and a skill bar at the bottom. You’ll also notice a new enemy type. That guy with the Read more…

By Justin, ago
Development

Shadow Arts Entry #5

I made the 3rd weapon set. This time it’s a ranged type of weapon/attack. It’s a magic skill set with AoE damage and also healing capabilities. It’s kind of Over powered at the moment. I have to do some balancing stuff. Cheers!

By Justin, ago
Development

Shadow Arts Entry #4

I made a new weapon set for Talia. So aside from the Dual Swords, she also now has a Spear and Shield at her disposal. This weapon set is is made for defensive purposes. She can switch weapons at any time. I plan on making 3 weapon sets at the Read more…

By Justin, ago
Development

SHADOW ARTS ENTRY #3

I’m still working on my game Shadow Arts (still temporary title). I actually revamped it from a Beat ’em Up type of game into a Real-time tactical game. I figured it was a more appealing genre. More info on the gameplay in the next posts. Cheers!

By Justin, ago
Uncategorized

Freedom Skies

Freedom skies is now on Newgrounds and Kongregate. The Empire is at war with the Rebels. You are a Rebel Fleet Commander. Your mission: to stop the Empire from taking over the skies. For he who controls the air, controls the war. Command your fleet of airships and fighter planes Read more…

By Justin, ago
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