Development

Grand Guilds – July 2017 Update

Hey guys! Welcome to the month of July update for Grand Guilds! We’ve done lots of cool stuff as we near the release of our playable demo. First off, the AI has been improved significantly. They provide a greater challenge for the player, making smarter moves and targeting the right Read more…

By Justin, ago
Development

Grand Guilds – June Update

Hey guys! It’s been quite a while since I last posted an update. Been very busy with making the game. I feel like smashing some tables and chairs would ease the stress. Maybe make an hourglass fly as well. I decided to make monthly updates instead of weekly ones because Read more…

By Justin, ago
Development

Grand Guilds – Weekly Update #8

Hey there, fellow JRPG fans! I have a lot of updates for you today, so let’s get started! Since Steam is shutting down their greenlight system anytime this Spring, we’re preparing for our Greenlight campaign due next week. This means we have to record great looking clips and screenshots for Read more…

By Justin, ago
Development

Grand Guilds – Weekly Update #6

Hey there, gamer! It’s Justin at your service; here to bring you some great news about our tactical ccg/jrpg called Grand Guilds! (Yes, we just renamed the game. Formerly Grimoire Guilds) New Combat Gameplay First off, here’s a new video showcasing the tactical card combat in Grand Guilds. Let us Read more…

By Justin, ago
Development

Grimoire Guilds – Weekly Update #2

Hey there, fellow Tactical fans! This is Justin with another update for Grimoire Guilds. Last week we created Kadmus, our water mage/healer. This week we give him some skills and spell cards! First off though, here’s the new splash art for Captain Elvaria! She looks ready for anything! Now for Read more…

By Justin, ago
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