Hey there, guild masters! This is Justin bringing you another update on my Tactical CCG/JRPG called Grimoire Guilds.

I haven’t had much time to work on the game directly this week because of some other work, but I still had a lot of progress. Let’s see what we have!

First off, we’re doing some portrait art for the characters. This will be shown during dialog and the party management screen.

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I redesigned Rei Kinzel, our lancer character for the Lux Deus guild. She seemed a bit to boring and had not much personality in the past. Now she’s more active and looks really cool!

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This was the earlier concept for the redesign. As you can see, I ended up removing one of the sleeves to favor the older look and also changed the hair a bit. I think it looks really cool.

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I’m also creating a new map with a town/village theme. It’s still a work in progress but I’m very happy with it so far. This map can result in some pretty interesting encounters for our heroes.

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Look at our starting characters for the Lux Deus guild! So cool!

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Finally, my brother and I have also been working on some card art. The old ones were just placeholders and wer really low res. Now I think they’re getting better. Here are some samples.

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Well that’s it for this week. See you on the next update!

– Justin

Categories: Development

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