Welcome fellow Guild Masters!

Built with Unreal Engine 4, Grimoire Guilds brings a mix of CCG and Tactical gameplay with beautiful visuals and engaging turn-based combat.

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The game revolves around battles between Magical Guilds as they compete for fame, power, and glory. Each guild has a unique play style and different cards to use. Each card can either summon a unique character or unleash a powerful spell… or both.

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Summoned characters can move, attack, and use abilities within the grid. Tactical mechanics such as cover, line of sight, and the map itself provides more depth than a regular card game.

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Objectives vary depending on the game mode. Below is a mode called “King of the Hill”, where the player who first gains 5 points will win. A point can be obtained by occupying the objective area with a unit. The enemy must not have a unit within the area for the player to gain a point.

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Stay tuned for more info on Grimoire Guilds and its development.

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