I made a new test map for the game. Most of the environment assets are from UE4’s Vehicle game demo.

I also added in a backpack (placeholder asset for now) and a utility belt. I’m planning on giving these items some bonus stats for each unit that has one equipped.

ss5 ss6

I wanted a sort of desert, post-apocalyptic feel. A good example would be the setting of Book of Eli, if you have watched that movie.

ss7 ss8

Categories: Development

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Posts


Grand Guilds – SRPG Update April 2018

Hey guys! Last month has been a long ride. We did a lot of stuff so let’s dive right it. We’ve recently added voice overs to the game. So far we only have voices for Read more…


Grand Guilds – Improved Graphics!

Hey there, Tactics fans! Here’s the latest update on the Grand Guild’s development as of February 2018. Lots of exciting things happened, so let’s get to it! Along with the usual story content, we’re trying Read more…


Grand Guilds – Improved Tactical Combat Mechanics

Hey there people! It’s Justin here with the first update on Grand Guilds for the year 2018. Ikuzo! First off, I want to thanks all the people who played our demo and special thanks to Read more…

Enjoy this blog? Please spread the word :)