Hi guys! I added some visual improvements such as better lighting, ambient occlusion, and an exponential fog.

ss14

I also made some HUD improvements for the game.
The red bar is the unit’s health.
The long green bar is the action bar, which signifies how much more you can move.

ss13

The gun icon is actually a progress bar which gets shorter as your ammo decreases.

ss12

 

More updates to come!

 

Categories: Development

Leave a Reply

Your email address will not be published. Required fields are marked *

error

Enjoy this blog? Please spread the word :)