Hi guys! I added some visual improvements such as better lighting, ambient occlusion, and an exponential fog.

ss14

I also made some HUD improvements for the game.
The red bar is the unit’s health.
The long green bar is the action bar, which signifies how much more you can move.

ss13

The gun icon is actually a progress bar which gets shorter as your ammo decreases.

ss12

 

More updates to come!

 

Categories: Development

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Posts

Development

Grand Guilds – SRPG Update April 2018

Hey guys! Last month has been a long ride. We did a lot of stuff so let’s dive right it. We’ve recently added voice overs to the game. So far we only have voices for Read more…

Development

Grand Guilds – Improved Graphics!

Hey there, Tactics fans! Here’s the latest update on the Grand Guild’s development as of February 2018. Lots of exciting things happened, so let’s get to it! Along with the usual story content, we’re trying Read more…

Development

Grand Guilds – Improved Tactical Combat Mechanics

Hey there people! It’s Justin here with the first update on Grand Guilds for the year 2018. Ikuzo! First off, I want to thanks all the people who played our demo and special thanks to Read more…

Enjoy this blog? Please spread the word :)