It’s been a while since my last update on the game. I’ve been busy with some other projects (college stuff) but that didn’t stop me from working hard on Shadow Arts. Here’s an update on the new stuff that’s been added to the game.

I added in some dialogue interactions for the storytelling. Some of the lines are a bit cheesy but I’ll work on that.



The first enemy boss encounter is now here! This boss is the bandit lieutenant who wields two curved blades and packs quite a punch.



I also added in some cutscenes (took forever to animate). Here you can see the bandit lieutenant has been defeated.

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And last but certainly not the least… DOGE!!! Yup, I added a hound as a new enemy type. Instead of blocking, this particular enemy can doge dodge. It would be really weird if this dog could block your spear attacks, right?



Well, that’s all for this update. I really hope to have more time to develop this game. Cheers!

Categories: Development

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