Hello there! Justin here with another update on Unaided: 1939.

So this week I created a new level which has the objective of infiltrating and sabotaging a Nazi warehouse. Here’s the outside of the warehouse level.

And here is the interior of the actual warehouse filled with weapon crates and who-knows-what.

Also have new knife attack animations. Just look at these awesome GIFs.

Our 2D artist also drew an enemy soldier portrait for the dialogue screen

Lastly, we retextured most of the environment assets such as the crates, vehicles, etc.

Well that’s it for this week. Happy shitting!

Categories: Development

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Posts


Grand Guilds – SRPG Update April 2018

Hey guys! Last month has been a long ride. We did a lot of stuff so let’s dive right it. We’ve recently added voice overs to the game. So far we only have voices for Read more…


Grand Guilds – Improved Graphics!

Hey there, Tactics fans! Here’s the latest update on the Grand Guild’s development as of February 2018. Lots of exciting things happened, so let’s get to it! Along with the usual story content, we’re trying Read more…


Grand Guilds – Improved Tactical Combat Mechanics

Hey there people! It’s Justin here with the first update on Grand Guilds for the year 2018. Ikuzo! First off, I want to thanks all the people who played our demo and special thanks to Read more…

Enjoy this blog? Please spread the word :)